Goshe

The White Wolf

Description:

Attributes
Agility d10
Smarts d6 (A)
Spirit d6
Strength d10
Vigor d12

Skills
Fighting d10
Intimidation d8
Notice d10
Stealth d6
Tracking d6

Derived Stats
Pace: 10
Parry: 6
Toughness: 15 (6 Armor)

Gear

Tannis Collar (Infused with Armor power by Kane)

Edges
Danger Sense
Scout
Mighty Blow
War Cry

Special Abilities
• Bite: Str+d8.
• Fleet-Footed: Roll a d10 when running instead of a d6.
• Go for the Throat: Dogs instinctively go for an opponent’s
soft spots. With a raise on its attack roll, it hits the target’s
most weakly armored location.
• Fearless: Never suffer from Fear effects and cannot be
Intimidation (though they may be affected by Taunts).

Coup

The Devils Herd – +2 Armor
Famine – No penalties from Fatigue, no longer needs to eat.
Pestilence – Immune to Disease, cure disease by touch 1/week.
War – Level Headed, Can slay undead with a touch
Death – Cannot die except from acts of violence, Tough as Nails

Advancement
N – Vigor d10
5 – Tracking d4
10 – Stealth d4
15 – Tracking, Stealth d6
S – Vigor d12
25 – War Cry
30 – Scout
35 – Mighty Blow
V – Strength d10
45 – Don’t get em riled
50 – Fighting d10
55 – ???
H –
65 –
70 –
75 –
L –

Bio:

Goshe

Cowboys From Hell Arkrune